﻿namespace WriteForFighting.Game.View.Control
{
    abstract class ControlBase
    {
        public int X { get; set; }
        public int Y { get; set; }

        public ControlBase(int par1X, int par2Y)
        {
            X = par1X;
            Y = par2Y;
        }

        public abstract void Update();

        public abstract void Draw();
    }
}
